Olivia, Charles, Chris, Alex, Drew, Danielle, Zach
- Review game
- Discuss scoring options
- Prioritize goals for the robot
- Go over sessions from the kick-off
- Preliminary design of the robot
- Watched the Relic Recovery release video, so that those who were unable to attend the kick-off could see it.
- Made a list of all possible ways to score points
|Knock other alliance’s jewel from the platform||30 Points||Glyph in the cryptobox||2 Points||Relic in the closest zone||10 Points|
|Place glyph in cryptbox||15 Points||Complete row in cypherbox||10 Points||Relic in middle zone||20 Points|
|Bonus if glyph is in correct column||30 Points||Complete column in cypherbox||20 Points||Relic in far zone||40 Points|
|Parked in the safe zone||10 Points||Cypherbox Pattern||30 Points||Bonus for upright relic||15 Points|
|On balancing stone||20 Points|
- Decided to focus on a simple robot that can pick up and stack the glyph’s and practice driving, as that was very important in this game. We also wanted to ensure that the robot was well balanced and try and get an autonomous program working.
- Team members that attended the kick-off sessions discussed what they had learned.
- Discussed judging structure and awards that could be earned from the judging. Everyone agreed that judging was the most stressful part of the competition.
- Discussed different ways to pick up and move the glyph.
- Team is looking forward to mechanum wheel chassis with some form of a linear lift and a claw to lift the blocks.
- Pro’s and con’s of some ideas listed below.
- Mechanum Wheels
Pros Cons Can go any direction Smaller, may not get onto balancing stone Move maneuverable Need 4 motors
- Regular 5″ Wheels
Pros Cons Can get onto balancing stone Less maneuverable Only need 2 motors
Pros Cons Easy to operate Gap between cube and walls of cryptobox is very small Grabs onto only the edges Cube may turn
Pros Cons Can’t get out easily